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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
James Amril-Kesh
4S Corporation Goonswarm Federation
8250
|
Posted - 2014.01.10 02:37:00 -
[1] - Quote
Hasikan Miallok wrote:Actually making the T3 skill loss on death apply to all death would make the game far more interesting. No it wouldn't. People would just PVP less. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8250
|
Posted - 2014.01.10 04:04:00 -
[2] - Quote
dilly nay wrote:Op fails to realize that without hi sec all the hi sec players would quit.
Hi sec isn't the safety net to experience so many people presume it to be. The agenda for setting a standard to what is valuable is only conceivable to a selfish nature. Players dont play in Hi sec simply because Hi sec is there. No, Hi sec is there and so these people have been provided the opportunity to play. These two realizations are vastly different from one another. You fail to see how petty your reasoning is when you make the statement "Eve would be a better game without Hi sec and as a consequence be funner." because the truth is Eve would be exactly as it is now within Low/Null sec. Nothing more. Your entire post is invalidated by the fact that nowhere does he say that highsec should be removed. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8251
|
Posted - 2014.01.10 04:11:00 -
[3] - Quote
I really isn't particularly controversial, unless you're a forums alt who stirs up **** without basis for disagreement, that highsec PVE-only players contribute nothing to the game except their continuous injection of ISK into the economy, causing inflation. They don't produce content. They just leach off what the game provides. About the only positive thing that can be said is that they still pay a sub fee (or buy PLEX which is basically the same). My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8252
|
Posted - 2014.01.10 06:23:00 -
[4] - Quote
dilly nay wrote:Because treating a video game market similar to the world market and using terminology such as "inflation" to describe an isk pool which was larger today than is was yesterday is relevant. CCP hired a Ph. D economist several years ago for the express purpose of analyzing EVE economics. He's still there. I'd say it's relevant. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8277
|
Posted - 2014.01.11 10:57:00 -
[5] - Quote
Nevyn Auscent wrote:Null Sec industry did just have a serious buff. Not enough of one. Not by far. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8277
|
Posted - 2014.01.11 12:45:00 -
[6] - Quote
Since CCP has decided that the MTU thing is a bug, it's pretty clear they're not actually interested in having conflict drivers in highsec. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8277
|
Posted - 2014.01.11 12:49:00 -
[7] - Quote
Nevyn Auscent wrote:baltec1 wrote:
We do, that's the problem. We want to build our things in our space but we are punished if we do that by the game mechanics.
Except you aren't punished any more. Not with hundreds of slots with bonuses to certain types of construction. You just won't be satisfied till high sec can't produce anything anywhere near the price null can. Nothing to do with entitlement other than yours. You believe you are entitled to the best at everything and everyone else gets the dregs. Someone else has something EQUAL and you scream. Because the costs for the industrialist don't include the outposts. We ARE entitled to the best. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8278
|
Posted - 2014.01.11 13:18:00 -
[8] - Quote
Josef Djugashvilis wrote:Nice to see that some one from null-sec has a sense of humour. It's not humor, it's the truth. The significantly greater amount of organization, work, resources, and time we have to put in to make industry work in nullsec entitles us to better than what you can get for nothing in highsec. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8278
|
Posted - 2014.01.11 13:29:00 -
[9] - Quote
Josef Djugashvilis wrote:James Amril-Kesh wrote:Josef Djugashvilis wrote:Nice to see that some one from null-sec has a sense of humour. It's not humor, it's the truth. The significantly greater amount of organization, work, resources, and time we have to put in to make industry work in nullsec entitles us to better than what you can get for nothing in highsec. The sense of entitlement EGO is strong in this one. ^^^ You're free to make a counterargument. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8278
|
Posted - 2014.01.11 13:31:00 -
[10] - Quote
Vespiidius wrote:James Amril-Kesh wrote:Josef Djugashvilis wrote:Nice to see that some one from null-sec has a sense of humour. It's not humor, it's the truth. The significantly greater amount of organization, work, resources, and time we have to put in to make industry work in nullsec entitles us to better than what you can get for nothing in highsec. So besides the nightmare of having to freighter certain materials in (especially if you don't have a Titan on retainer), are you completely ignoring the fact that raising capital is far easier in Nullsec? One of the main hurdles to any industrial player is the seed money, to buy blueprints, ships needed for resource collecting, that egg you're going to try and drop without losing, etc... All of this is easier in null than highsec. I want whatever you're smoking.
Vespiidius wrote:In null, of course depending upon system standing, ISK literally falls out of space if you are half competent and part of a half competent alliance with an intel channel. And if you are part of a half competent alliance, much of the work was already done for you. Literally, huh? Or did you mean figuratively? Both are wrong by the way. My EVE Videos |
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James Amril-Kesh
4S Corporation Goonswarm Federation
8278
|
Posted - 2014.01.11 13:43:00 -
[11] - Quote
Vespiidius wrote:I guess my experience must be the result of my own kernite dust induced fantasies. That is good to know since knowing is the first step toward acceptance which of course can lead to getting help. Oh' and you're correct, "literally," was incorrect, again a mistake I blame on the kernite dust. Glad we had this chat. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8280
|
Posted - 2014.01.11 13:50:00 -
[12] - Quote
Deunan Tenephais wrote:Considering the attractiveness in having one's own infrastructures, nullsec industry should have dwarfed the empires' ones years ago, yet it does not. What attractiveness? Are you ******* serious? My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8284
|
Posted - 2014.01.11 18:43:00 -
[13] - Quote
I want to know where to get a frightener BPO. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8294
|
Posted - 2014.01.12 16:04:00 -
[14] - Quote
Dave Stark wrote:that's basically he reality; you could make 40% more isk... if they were treated as an income source rather than a nuisance to be eradicated. Except they're not, because no alliance is going to move a ton of ships and go do incursions in hostile territory. That's just asking to be ambushed while running the site. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8295
|
Posted - 2014.01.12 17:33:00 -
[15] - Quote
Prince Kobol wrote:Nevyn Auscent wrote:Dave Stark wrote:Nevyn Auscent wrote:If Null vanished however, High sec would be destroyed. No T2 Mods or ships at all, confirming you have no idea what you're talking about, so i won't waste my time here. Yes... Because T2 mods & ships don't need moon goo products which come from Null Sec, because every high sec system has R32 & 64 moons.... Oh wait.... Really. If you are going to try and call me out, don't talk crap. Well you are talking crap as 99.9% people who live in null do not have access to those moons so we do not make any isk from them. Who said anything about making isk from them? Ignoring that part (which is somewhat misleading) his point was about the materials required for T2 production, which makes many modules and ships that high-sec players use and enjoy. Without them making these modules and ships would be impossible.
(The part about us not making ISK from the moons is technically correct but somewhat misleading. The individual line member doesn't get that ISK directly in their wallet, but it comes to them in other ways - upgrades to systems they use for ratting, upgrades to stations and outposts they use for production, our fantastic loss reimbursement program, et cetera.) My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8295
|
Posted - 2014.01.12 17:38:00 -
[16] - Quote
Nevyn Auscent wrote:So again, if you want to base everything on perfect, Null Anoms are 500 mil/hr. I seriously doubt even smartbomb ratting with multiple alts will get you that much. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8296
|
Posted - 2014.01.12 19:35:00 -
[17] - Quote
Beekeeper Bob wrote:1. There just aren't that many intelligent people left in the game. 2. You seriously don't get how risk adverse some people are. 3. CCP has enough issues with bringing in new players without making making it harder. 4. You don't understand the issues that CCP faces well enough to have an opinion, so please move along... New players wouldn't be affected by the nerfs. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8296
|
Posted - 2014.01.12 20:21:00 -
[18] - Quote
baltec1 wrote:Just wait until teircide hits T3s. Sounds like you have a personal stake in the matter. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8303
|
Posted - 2014.01.12 20:28:00 -
[19] - Quote
So maybe players will take risks by not taking risks? Yeah that makes sense. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8303
|
Posted - 2014.01.12 23:28:00 -
[20] - Quote
Captain Tardbar wrote:James Amril-Kesh wrote:So maybe players will take risks by not taking risks? Yeah that makes sense. Oh you people will be bitching about risk versus reward until they shut down the servers. Then you will realize all this arguing was wasted time. This is ALL wasted time. But it's my time to waste. My EVE Videos |
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James Amril-Kesh
4S Corporation Goonswarm Federation
8303
|
Posted - 2014.01.13 00:24:00 -
[21] - Quote
ZynnLee Akkori wrote:but none of them have the sandbox, sci-fi, single shard atmosphere Eve has. So you're saying this is the aspect you like about EVE, yet it's the aspect you're asking them to remove. Not that we didn't know this before, but it bears repeating: you're a moron. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8303
|
Posted - 2014.01.13 01:05:00 -
[22] - Quote
Lady Katherine Devonshire wrote:Nullsec is already dominated by bot-mining. Thus your theory has already been disproven. Your claim has already been disproven. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8303
|
Posted - 2014.01.13 01:06:00 -
[23] - Quote
ZynnLee Akkori wrote:Can't seem to have a civil discourse? Can't you have an intelligent one? My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8315
|
Posted - 2014.01.13 19:54:00 -
[24] - Quote
Pinky Hops wrote:Prince Kobol wrote:Yet HS is the best option for manufacturing / research / invention and having a relativity risk free good stable isk earning base.
has it occurred to you that a huge part of the reason for this is simply location? highsec is centrally located. logistically, it makes sense for a trade hub to be in the middle of the map. and from that, it follows that if you are trying to manufacture a lot of goods and move them, that you would try to do it near the middle of the map. This has nothing to do with location. He's talking about industry, not trade hubs.
Pinky Hops wrote:it's not like manufacturing is particularly risky, even in nullsec. it's something you do at a station primarily, with a POS to help with copy/invention slots. if you have sov - you probably don't even need a POS as outposts have a metric gazillion slots. Nobody is complaining about risk, the issue is that we have to put in a ton of effort in order to make industry even somewhat decent.
Pinky Hops wrote:so yeah, people do manufacturing/research/invention in highsec, but it's not because highsec is "overpowered" - beyond the power of just being in the middle of the map. This is so ******* wrong it hurts. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.13 21:33:00 -
[25] - Quote
Pinky Hops wrote:James Amril-Kesh wrote:Pinky Hops wrote:logistically, it makes sense for a trade hub to be in the middle of the map. and from that, it follows that if you are trying to manufacture a lot of goods and move them, that you would try to do it near the middle of the map. This has nothing to do with location. He's talking about industry, not trade hubs. Yes, and we all know industry and trade have nothing in common. They have so little in common in fact, that on my Industry alt I manufacture my goods 75 jumps away from where I buy the materials and sell the end result. Just because. Oh wait, that would be ********, so I don't do that. Instead, I manufacture close to the trade hubs to reduce the amount of time I spend doing industry. Complex stuff. This still has nothing to do with the fact that nullsec industrial facilities cannot be made anywhere near equivalent to highsec ones. The fact that the main trade hubs are in highsec has nothing to do with why nullsec industry is terrible. You're completely missing the point. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.13 22:06:00 -
[26] - Quote
Vincent Athena wrote:HS does not have enough slots. I know because I keep running out of them Because nullsec players are using them.
Vincent Athena wrote:As for risk, remember the OP asked what CCP was going to do. CCP controls game mechanics. Risk is not an inherent game mechanic, its a property produced by emergent behavior of the players. If the players decided to stop shooting in Null it would be totally risk free for industry without CCP doing a thing. Well no, risk is a byproduct of game mechanics. The more freedom players have to shoot each other and destroy or conquer assets (a direct result of game mechanics), the more risk there is. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.13 23:20:00 -
[27] - Quote
Pinky Hops wrote:James Amril-Kesh wrote:the fact that the main trade hubs are in highsec has nothing to do with why nullsec industry is terrible If you honestly believe this, then you are so incredibly ignorant of basic economics and the way industry works in EVE that you really shouldn't be talking at all about this subject. Industry and trade are inherently linked. You can't talk about one without also talking about the other. It's like trying to talk about the speed of a car - but refusing to discuss the tires. No, because we can't even produce for our own needs, and there's no reason to anyway because highsec industry is cheaper and easier. That has nothing to do with trade and everything to do with production capabilities. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.13 23:23:00 -
[28] - Quote
Yonis Kador wrote:James Amril-Kesh wrote:The fact that the main trade hubs are in highsec has nothing to do with why nullsec industry is terrible. Nothing? I'm going to quote you on that too, James. The most customers, best prices, and greatest overall availability of merchandise (one-stop shopping) will continue to be found in a centralized, safe location regardless of how many slots are allocated to null. So what? This has nothing to do with industry. We don't need customers and trade to feed our war machine, we need materials and production. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.13 23:29:00 -
[29] - Quote
No, there's a tremendous market advantage for doing industry where you actually have the slots and production capabilities of highsec.
Are you completely unaware that selling things in nullsec generally leads to greater profit margins, and depending upon what you sell the trade volume isn't all that low either? My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.13 23:40:00 -
[30] - Quote
Pinky Hops wrote:James Amril-Kesh wrote:No, there's a tremendous market advantage for doing industry where you actually have the slots and production capabilities of highsec. If you can't figure out how to get slots in nullsec, I feel sorry for you. Most of the outposts are abandoned. Maybe your corp only has access to a few of them and you are crying about it? Some highsec systems have more production slots than entire nullsec regions could have even if we filled them with upgraded outposts.
Pinky Hops wrote:Also: if you disagree that manufacturing near trade hubs is a tremendous advantage -- you are full of it. A large part of why these trade hubs exist is because of how great highsec industry is.
Pinky Hops wrote:James Amril-Kesh wrote:Are you completely unaware that selling things in nullsec generally leads to greater profit margins, and depending upon what you sell the trade volume isn't all that low either? 2) Volume will always be pathetic compared to a highsec trade hub Only because a significant part of your volume is due to people buying things to be used in nullsec. My EVE Videos |
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James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.13 23:41:00 -
[31] - Quote
Yonis Kador wrote:You'll still need the materials and then the perfect refine rates. This is part of why highsec needs to be nerfed. They need to lose the perfect refine. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.13 23:50:00 -
[32] - Quote
340 slots in a fully upgraded outpost is nowhere close to what we need. You don't know what you're talking about. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.14 00:06:00 -
[33] - Quote
I think you're confusing "it's possible to do it" with "it makes sense to do it". It might be possible, sure, if we fill every single system with a factory outpost. But don't ******* tell me that requiring us to do so in order to get a decent industrial base is good game balance. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8316
|
Posted - 2014.01.14 00:10:00 -
[34] - Quote
ZynnLee Akkori wrote:Kaarous Aldurald wrote:
You're talking about the trade hubs as though they're something set in stone, like they don't fluctuate or anything.
Meanwhile, Rens is slowly being eaten away by Hek, and only a few people are really noticing.
Hell, Yulai used to be a trade hub. It used to be THE trade hub.
This is why I think it might be possible to move a trade hub into Null, if a big Alliance were to commit to a solid 6 month long campaign to make it 'safe enough' for traders to move in that direction. And if CCP makes Null stations a little more attractive for refining. Make it a bread crumb thing. FInd a station in .6 and make it popular by loading it up with great deals and buy orders for everything for a few months. Then, when people are getting used to coming there, move it a few more jumps into .4 space and repeat for another couple months. Then into .1 space. Guard the gates ferociously, popping any pirates trying to hassle traders. In 6 months to a year, it could happen. Why would we want to do that? My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8317
|
Posted - 2014.01.14 00:35:00 -
[35] - Quote
I'm just going to let Tippia address this. He knows this **** a lot better than I do. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8318
|
Posted - 2014.01.14 02:15:00 -
[36] - Quote
Kaarous Aldurald wrote:They don't want it to sell it. They want it to use it.
Their end goal is supplies and war materials, not money. But profit margins! Trade hubs! ISK/hour! My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8318
|
Posted - 2014.01.14 02:42:00 -
[37] - Quote
I thought industry was about making things. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8324
|
Posted - 2014.01.14 16:33:00 -
[38] - Quote
ZynnLee Akkori wrote:There is so much sparring going on that is just muddying the water. It might be helpful if the nullsec community can come to some sort of plurality on the central question: Is there a problem with industry in nullsec, and do we want to do something about it? There is nothing we can do about it, the effort and expense involved is too great for industry in nullsec to ever be feasible. You don't play in null, by your own admission. Perhaps you should stop commenting on things you know nothing about. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8325
|
Posted - 2014.01.14 16:41:00 -
[39] - Quote
ZynnLee Akkori wrote:I dont have to be a null rat to want to be there. I also don't have to be a nullrat to suggest an alternative to killing the game by nerfing industry in highsec. WHat's your positive contribution to the discussion? Nerfing highsec industry would not kill the game. Stop using scare tactics. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8325
|
Posted - 2014.01.14 16:44:00 -
[40] - Quote
ZynnLee Akkori wrote:Kaarous Aldurald wrote:
My point is that the existence of NPC controlled industry at such a level as currently exists is the root cause of the problem. It de-incentivizes manufacturing anything else.
So do you agree with the suggestion that nerfing resource processing efficiency and the number of manufacturing slots in highsec will make null more attractive to industrialists? It would help. I'm not sure if it would be enough. You should definitely lose the perfect refine, too.
ZynnLee Akkori wrote:If your answer is yes, then what are your thoughts, expressed multiple times in the thread, that the behavior of many null citizens toward industrialists in highsec have ruined their interest in nullsec? What behavior? It's probably not what you think it is. My EVE Videos |
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James Amril-Kesh
4S Corporation Goonswarm Federation
8325
|
Posted - 2014.01.14 16:45:00 -
[41] - Quote
ZynnLee Akkori wrote:James Amril-Kesh wrote:ZynnLee Akkori wrote:I dont have to be a null rat to want to be there. I also don't have to be a nullrat to suggest an alternative to killing the game by nerfing industry in highsec. WHat's your positive contribution to the discussion? Nerfing highsec industry would not kill the game. Stop using scare tactics. Why not? The burden of proof is on you to show why it would. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8336
|
Posted - 2014.01.14 17:57:00 -
[42] - Quote
Pinky Hops wrote:Prince Kobol wrote:"Therefore, to be effective in null sec production, you not only need a Minmatar Outpost for refining, you also need to upgrade that to level 1 refinery (approximate cost of around 6 or 7 billion ISK if memory serves), and then make sure you have Refining V, Refinery Efficiency V, Specific Skills to IV and at least the 2% implant"
Not much then.... You must have missed this sentence "(and I'm pretty sure he's using the old numbers as this is an old post. I think the Minmatar refining outpost has been improved since this blog post)"Meaning: it was possible before, and it's easier now. Also: doing things perfectly generally requires an investment in skillpoints. Welcome to EVE. You must have missed the post right above yours which pretty adequately sums up why this is ********. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8336
|
Posted - 2014.01.14 18:06:00 -
[43] - Quote
Pinky Hops wrote:Why are you replying to an edited post 5 minutes after I edit it? Fail. At least timestamps don't lie, unlike EVE players I replied to the post as it was when I loaded the page. Don't be a moron. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8368
|
Posted - 2014.01.14 21:57:00 -
[44] - Quote
Notorious Fellon wrote:Same problem as power projection. In this case, it is more simply: asset projection. Jump Drives are the root cause.
If it wasn't so easy to haul such long distances with such low risk, people would be more willing to mine and manufacture where they live. I would prefer we go back to the days when haulers needed escort, and power projection didn't let you kitchen sink blob anywhere you wanted to at any time.
Surely there is some kind of happy medium mini-nerf that would make the universe feel big again and make fleet position strategy instead of "always where needed instantly". So it's not hard enough to live in null, CCP should definitely make it harder. That will fix null industry.
...Are you ********? My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8395
|
Posted - 2014.01.15 03:28:00 -
[45] - Quote
PotatoOverdose wrote:James Amril-Kesh wrote: So it's not hard enough to live in null, CCP should definitely make it harder.
If nullsec is soooo bad why do vast numbers of players pay the two major powerblocs tons of isk to rent? Ask them. I don't have a ******* clue why they think they're getting a good deal out of it. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8575
|
Posted - 2014.01.17 15:09:00 -
[46] - Quote
I'm just going to rephrase the most important part of what Jenn and Baltec said
You cannot directly compare isk/hour between nullsec ratting and highsec mission running, because the highsec rate is sustainable while the nullsec one is not, and because highsec mission running income includes LP which is used to further increase ISK gain. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8650
|
Posted - 2014.01.19 10:56:00 -
[47] - Quote
Haha risk. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8650
|
Posted - 2014.01.19 11:02:00 -
[48] - Quote
Skeln Thargensen wrote:James Amril-Kesh wrote:Haha risk. tell me about how team killing isn't a thing in eve that even has a special name. Tell me all about how often this actually happens in the incursion community. I used to run them quite frequently before I started playing in nullsec and I never heard much of anything about this happening. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8650
|
Posted - 2014.01.19 11:05:00 -
[49] - Quote
Josef Djugashvilis wrote:James Amril-Kesh wrote:Haha risk. Null-sec ratting, ha ha risk You can, if you're half intelligent, do L4 missions pretty much uninterrupted. With nullsec that's absolutely not the case. It's extremely easy to interrupt people's ratting in nullsec for hours or even days at a time. Sure people can relocate, but so can anyone wanting to interrupt them. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8651
|
Posted - 2014.01.19 11:13:00 -
[50] - Quote
Skeln Thargensen wrote:James Amril-Kesh wrote:Skeln Thargensen wrote:James Amril-Kesh wrote:Haha risk. tell me about how team killing isn't a thing in eve that even has a special name. Tell me all about how often this actually happens in the incursion community. I used to run them quite frequently before I started playing in nullsec and I never heard much of anything about this happening. no idea, i don't run incursions. it's just obvious that if i'm not fleeting with any one when running missions then the risk is absolutely zero, in comparison. You do realize that fleeting someone doesn't allow them to attack you? Fleets don't change highsec aggression mechanics at all. To Crimewatch two people in the same fleet look exactly like two people not in a fleet, or two people in different fleets. This might be different as far as jetcans go, but otherwise it's the same. My EVE Videos |
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James Amril-Kesh
4S Corporation Goonswarm Federation
8652
|
Posted - 2014.01.19 11:17:00 -
[51] - Quote
Kimmi Chan wrote:So my alt flying in an Incursus fleeting with my friend in a Gnosis and me shooting at the Gnosis would invoke a CONCORD response. This was not the case a week ago when we did just that. Unless you were in the same corp as your friend in the Gnosis, or you were at war with him, or he was a suspect or criminal, or you had an LE with him. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8652
|
Posted - 2014.01.19 11:19:00 -
[52] - Quote
Nevyn Auscent wrote:James Amril-Kesh wrote: You do realize that fleeting someone doesn't allow them to attack you? Fleets don't change highsec aggression mechanics at all. To Crimewatch two people in the same fleet look exactly like two people not in a fleet, or two people in different fleets. This might be different as far as jetcans go, but otherwise it's the same.
Sleepy logi. Suicide ganks after passive scan by fleet member looking for shiny loot. Deliberately slack logi because they want you to die. Outside suicide ganks. And truly hoopy agro occasionally Just to punch out the 'incursions are risk free' myth. Sure, they aren't as risky as Null. No-one sensible is going to say they are. I never said the risk wasn't there, but it gets pretty exaggerated. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8751
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Posted - 2014.01.22 19:22:00 -
[53] - Quote
Kimmi Chan wrote:baltec1 wrote:Nevyn Auscent wrote: The point is that despite all the complaints about 'High Sec earns more' Null Faucets alone beat all other related forms of High Sec income combined. Without considering the other forms of Null Sec income that already exist at all. Meaning that there is more isk to be made in Null Sec.
You are mistaking total isk faucets with how much a player can earn. Null sec you only get bounties while a large chunk of income in high sec level 4s comes in the form of LP. LP is the primary form of income with missions followed by bounties. This is why those stats your are using are useless for working out how much you can earn in each area of space. Here we all go again, talking around in circles, bouncing between industry and missions. If there were a problem, CCP would resolve it yes? And since they don't seem to be pushing initiatives in high sec and instead they are pushing a dumbass deployable in Null Sec, what message are you hearing from that Baltec? The message is this - There is too much money in Nullsec. If the end result of any data, graphs, charts, opinions, conjecture, or magically derived functions of the most bizarre mathematics showed anything else - CCP would make a change... Since they are not, it seems clear to me that they know something you don't. Actually, CCP's right hand doesn't seem to be talking to its left. Their own economist stated that inflation was fine and so were the isk sinks and faucets. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8752
|
Posted - 2014.01.22 21:11:00 -
[54] - Quote
Kaarous Aldurald wrote:You can't buff null, because inflation. You can, if you can find a way to increase personal income without increasing the isk faucet. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8752
|
Posted - 2014.01.22 21:17:00 -
[55] - Quote
TharOkha wrote:James Amril-Kesh wrote:Kaarous Aldurald wrote:You can't buff null, because inflation. You can, if you can find a way to increase personal income without increasing the isk faucet. This is something that i agree with... The question is how. Loot drops wouldn't work, as the more people that get them the less valuable they'd be on the market. LP wouldn't work, as that would end up being a nerf to highsec and you run into the same problem as above (LP devaluation). My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8752
|
Posted - 2014.01.22 21:20:00 -
[56] - Quote
Kaarous Aldurald wrote:James Amril-Kesh wrote:Kaarous Aldurald wrote:You can't buff null, because inflation. You can, if you can find a way to increase personal income without increasing the isk faucet. True, but LP is enough of a crutch in that regard already. Personally I like how they did it with wormholes, where the income is generated through the generation of useful production materials. That does leave their income open to market manipulation, but then whose isn't? A lot of wormhole income is generated through sale of blue loot to NPC sell orders. In other words, an isk faucet. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8782
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Posted - 2014.01.23 22:47:00 -
[57] - Quote
Dace Onio wrote:where is this illusion that "Hi-Sec" = safety come from? if anything nowadays hisec is probably more dangerous to live in than null, in null everything that aint blue is basically dead, in hisec even if its blue nowadays they prob still blow you up since most ppl are damn bored vets Man, what a solid argument. I'm sold.
Dace Onio wrote:big deal concord is there, whoopie bloody doo for that eh, noone knows about wardecs uhu no maam Says the guy in an NPC corp... My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8782
|
Posted - 2014.01.23 22:59:00 -
[58] - Quote
Dace Onio wrote:yeah james sure as hell you aint got no neutral alts in npc corps, no sir
sorry forgot, mighty goon can post on main on forums an not have the tedium that comes with it Of course we do, for the same reason you do. That was my entire point. You can easily avoid wardecs by staying in an NPC corp.
Highsec is not more dangerous than nullsec. In highsec PVE you avoid getting ganked by fitting your ship intelligently (read: not putting loads of stupid faction/deadspace/officer crap on it). In nullsec you avoid getting ganked by watching local and intel channels like a hawk and getting safe whenever someone enters your system.
In other words, staying safe in nullsec requires constant vigilance. You can AFK for days in highsec without being ganked. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8782
|
Posted - 2014.01.23 23:19:00 -
[59] - Quote
Herzog Wolfhammer wrote:So watching local in nullsec..... but nullsec is supposed to be this huge "taking risks makes you Uber God of space MMO" zone, why can't we swap out the vigilance of "watching local" to "watching D-scan" and get rid of local?
It's rather lopsided that the huge rewards of nullsec has something as simple as "watching local" as a means of being vigilant.
Because d-scan isn't going to help you against the blackops gang that'll get dropped on your ass just for daring to run an anom at all. But you knew this, so why did you ask the question in the first place? My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8782
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Posted - 2014.01.23 23:30:00 -
[60] - Quote
Herzog Wolfhammer wrote:Maybe you should stop treating the game like it was single player and, you know, get into a fleet or join a large corp/alliance. I'm waiting for your explanation on how either of those things helps you when you're ratting. My EVE Videos |
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James Amril-Kesh
4S Corporation Goonswarm Federation
8785
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Posted - 2014.01.24 22:25:00 -
[61] - Quote
Haraukiae Youik wrote:CCP is nerfing hi-sec now.
So the question should be "What will happen when CCP finises creating 0.0 status everywhere?" which is imho their endgame.
Its happening now. Manufacturing is mostly completely dead as a way to make isk. (fits in with the nerfing of passive income which fits in with CCP being the PLEX/ISK seller.)
Travel is seen as an isk sink. (As the game mechanics of pvp have been strengthened NPC corps taxes have been raised to almost exhorbitant levels (isk sink) and Concord HP and response times have not been comparatively balanced in order to encourage "ganking" as a form of isk sink partial income.
POS in hi sec are more vulnerable - isk sink.
Markets become more flooded with items below manufacture value which indicates that there is no longer a (strong) linkage between isk/risk. (as in pvp to be successful risk has to be minimized -- note blob tactics and almost complete lack of 3-1 battles (or even 5-1.)
As one poster recently said -- return all the skill points for manufacture and related issues and just NPC seed everything. In effect there are corps that are presently the true NPC seeds for items; this just hasn't been exposed yet.
So imho the end game is complete pvp everywhere without any (effective) npc interference. Case closed. Kinda like WOW pvp servers. You gang blob the remaing npc's so the plebs can't do their missions while killing the plebs as well.
I'll just play another month and check back in a year to see how much this game has deteriorated. At present I can't do half the stuff I used to.
WOW it up CCP>>>>> I don't even know where to begin with this post, it's like a train derailed. My EVE Videos |
James Amril-Kesh
4S Corporation Goonswarm Federation
8886
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Posted - 2014.02.01 11:38:00 -
[62] - Quote
Little Dragon Khamez wrote:I don't know if anyone has noticed but ccp has not been nerfing high sec with modules like the ESS. Indeed in the ESS thread a ccp dev said that the amount of money generated in null was an inflation driver and that something had to be done about it due to the crazy amount of isk generated in null. Therefore high sec is not the problem, null sec however is. No, it isn't. That dev was also wrong. My EVE Videos 59-15 |
James Amril-Kesh
4S Corporation Goonswarm Federation
8890
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Posted - 2014.02.01 20:39:00 -
[63] - Quote
Azrael Dinn wrote:James Amril-Kesh wrote:Little Dragon Khamez wrote:I don't know if anyone has noticed but ccp has not been nerfing high sec with modules like the ESS. Indeed in the ESS thread a ccp dev said that the amount of money generated in null was an inflation driver and that something had to be done about it due to the crazy amount of isk generated in null. Therefore high sec is not the problem, null sec however is. No, it isn't. That dev was also wrong. And goons are right like always? Considering what CCP SoniClover said was contradicted by CCP's own economist (in the CSM summer summit minutes) I can pretty confidently say he doesn't understand what he's talking about. My EVE Videos 59-15 |
James Amril-Kesh
4S Corporation Goonswarm Federation
8897
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Posted - 2014.02.02 23:17:00 -
[64] - Quote
Pinky Hops wrote:La Nariz wrote:Pinky Hops wrote:
CONCORD is the equivalent of basically the government - so no, your example does not hold.
No CONCORD is a multinational corporation, so it still holds. Uh. What? Yeah, a multinational "corporation" with police rights and the final say on who lives and who dies. Sounds like the government to me. CONCORD doesn't kill anyone. My EVE Videos 59-15 |
James Amril-Kesh
4S Corporation Goonswarm Federation
8901
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Posted - 2014.02.03 08:33:00 -
[65] - Quote
CCP is right, even when they contradict themselves. My EVE Videos 59-15 |
James Amril-Kesh
4S Corporation Goonswarm Federation
8901
|
Posted - 2014.02.03 09:06:00 -
[66] - Quote
Kimmi Chan wrote:Shield Capacity +5% (the only applicable missile relevancy here was range and I already have 222km) Flight time isn't very useful, no. However missile velocity might not be a bad idea, even if you don't need the extra range, applying your damage more quickly can't hurt. My EVE Videos 59-15 |
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